![]() Nowadays even things like HP inkjet drivers can be a couple of Gig. In fact, some of the best demo software was written in assembler and was literally less than a kilobyte (compressed) and they had all sorts of lovely 'chip tune' music and graphics. Back then you could get a whole game in just a few hundred kilobytes. Now you get to choose how much of the em-height goes into the ascent and how much into the descent. Your target em height current em-height × factor. I remember having to look that word up at the time (please note, I never pirated any software, mine was an original copy and I just opened the file out of curiousity). Divide the horizontal length of the reference text by the length of your text the result is the factor by which you’ll need to scale your em-height. Open this window by choosing Font Info from the Element. I think I used to use the mining lasers on the way to Mars to bounty hunt, which made me my first small fortune in the game.ĭo you also remember the hidden messages in the startup sequence batch files of Commodore Amiga games? I remember one game, Turbo Outrun I think it was, which had a 1000 word essay to wannabe pirates, telling them all about their "copulation" habits and insulting them in other ways. In FontForge, you can set and adjust your font projects line spacing from within the Font Info window. I have tested it today with the newest fontforge sources from github and I did not encounter any problems with the function itself nor related functions (like simplify or ApproximateSplineFromPoints or quadratic splines). I remember that, once you made a certain amount of money, thereafter it was very easy to keep on raking it in. Additionally, there seemed to be a duplicate line in splinefit.h which I have removed. □ (Cockburn - pronounced "Coburn") Wednesday, 5 December 2018 at 18:51:00 GMT ![]()
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