![]() ![]() D: Alters dessert ordering on paths, also reusable.Enter: A shortcut to play the level, also plays proper sounds, if the Minion Pig or necessary extra item (if used by the level) is not present in the build, nothing will happen, also resets the level if running.These only work if the game is a Unity debug build. Mechanic Pig: Instantly moves the pig to the finish, but damages the contraption and "beats" the level. Pig: Instantly moves the pig to the finish, three stars the level (or 2 stars the level if limits are touched) and collects every skull should there be any. In the game's assembly, these are referred as cheat buttons- CheatButton1Star and CheatButton3Star. If the build settings are modified to make the game act like a debugging build, these pig buttons will appear in levels aside from sandboxes. ![]() This may have been meant to refer to Peter Urbanics, the game's designer. There is a caption underneath that reads, "HELLO PETER", although other greetings can come up as well. In the bottom right corner, the application_version and svn_revision values from build configuration is shown in this format below Debug up top (vX.X.X - XXXX). Add Super and Turbo: Adds 3 Super Glues and Superchargers for a save.Enable basic mechanic: No effect on PCs unless IAPs are enabled, a leftover mobile tweak.Add autobuilds: Adds 3 Super Mechanics for a save.Unlock PC full: Simulates a successful PC game activation for a save.Add some desserts: Adds a portion of desserts for feeding King Pig for a save, multiple uses grant more. ![]() ![]()
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